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Dillimol
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Before the game can start each player will roll one die, the player who throws the highest number will be the one to have the first turn.
Whereas landing at the top of a ladder the player will stay there until the next turn. The player does not move to the bottom of the ladder.
The Bounce Back Variation
The first player that reaches the highest space on the board, 100, wins the game. To win the player will need to roll the exact number to get to the last space. If the roll is too high, the player's piece will bounce off the last space and move back. For example, if a player had four spaces to get to 100 and rolled a 6, the piece will move four spaces to 100, then “bounce back" two spaces to 98.
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